Craps, a Table Game That’s So Mis-Understood Is Easy to Learn and Play – Here’s How

Many players avoid the casino game of craps at first because the large oval shaped table with numerous betting options seems a bit intimidating to table game players. Craps is actually easy to learn and fun to play, and here’s how:

Start at a five dollar minimum table. You’ll usually find them during non-peak hours. I recommend a buy-in at least 20X the table minimum. A button on the table will read ON or OFF. When it is in the OFF position, place your money on the table and ask the dealer for $5 chips. You will see seasoned players making various wagers. The most popular is the PASS LINE bet. Place a chip(s) in that area in front of you. When you hear the dealer shout “COMMIN’ OUT” that’s when the excitement starts and the designated SHOOTER will toss two dice. Here are the wagering choices:

Pass Line

If the shooter rolls a 7 or 11 on the first roll, you win even money. If a 2, 3, or 12 appear, you lose. Any other number, 4, 5, 6, 8, 9, or 10 becomes your POINT. A dealer will mark the point number with the ON button indicating game in progress. In order for you to win, the shooter must roll the point number before he or she rolls a 7. If a 7 appears before the point, the house wins. No other numbers matter on this wager, no matter how long it takes. The game will end only if a point or 7 is rolled.

Odds Bet

This is a wager every pass line bettor should take advantage of because it pays off in TRUE ODDS and has no house edge. If a point number is rolled, you will have the opportunity to take odds on that bet by placing an additional wager behind your pass line bet. Most casinos allow a double odds bet. For example, let’s say 4 is the point. There are three ways to win with the 4: 3 and 1, 2 and 2, or 1 and 3. However there are six ways to lose with a 7: 4 and 3, 5 and 2, 6 and 1, 3 and 4, 2 and 5, 1 and 6.Thus, 6/3 is a two to one payout. Your $10 double odds wager will earn you $20 plus your pass line bet if you win.

Don’t Pass

A very small percentage of players use this option. It works the exact opposite of the pass line. Here you are betting that the shooter will lose the roll. A wager on the don’t pass line will win if the come out shooter rolls a 2 or 3, push (no win/no loss) with a 12, lose if a 7 or 11 is rolled. Odds bets are available however your chances of winning are greater than losing, so you have to lay the odds instead of taking them. If a point is rolled such as 4, you win if a 7 is rolled first. This time 3/6 is a one to two payout so you would have to put up $20 to win $10 plus the don’t pass wager.

Be forewarned that only about 2% of players play the don’t pass, AKA wrong bettor. You will not have many friends at the table when betting wrong.

Come Bets

Come bets work the same way as a pass line bet but can only be made after a point is established. A 7 or 11 wins, a 2, 3, or 12 loses. Any other number becomes your come point and must be rolled before a 7 for you to win. You can also take true odds on your come point after the dealer moves your chip(s) to the appropriate number box. This wager is independent of the pass line wager and your come point may be other than your pass line point. Thus, if the shooter makes his or her pass line point, the game ends but your come point wagers remain active. If a 7 is rolled during the next come out roll, you lose the come bet but your odds are returned to you.

Don’t Come Bets

This play works the same way as a don’t pass wager after a point is established. You may also lay true odds. You want the 7 to be rolled before the don’t come point. Here is the one big exception on a don’t come bet: should the shooter win his or her pass line wager, and the don’t come point is made on the next come out roll, You not only lose your wager but your odds bet as well.

Place Bets

A wager on one or more point numbers (4, 5, 6, 8, 9, and 10). The bet(s) win if the number repeats before a 7 is rolled and lose if a 7 appears first. Payoffs are: 6, 8- pays 7/6, 5, 9- pays 7/5, 4, and 10- pay 9/5.

Buy and Lay Bets

A buy bet is the same as a place bet except you pay a five percent commission to the house when you make the bet but you are paid in true odds if you win. Payoffs are: 6, 8 pays 6/5, 5, 9 pays 3/2, 4, and 10 pay 2/1. A lay bet is the exact opposite of the buy bet. You must bet more to win less because your chances of winning are greater than losing.

Good Luck!

The Psychology Behind the Most Powerful Game Mechanics

REWARDS

In 1930, Burrhus Frederic Skinner, who was a psychologist at Harvard University, invented the Operant Conditioning Chamber, better known as the Skinner Box. This box was a chamber that had a lever a lever that an animal, usually a rat or a pigeon, can press down with the hope to obtain food or water as a reward. This reward is referred to as the “reinforcer.” The Box was used for a number of experiments, most of which revolved around finding the factors which caused the animal to pull the lever more or less often (called the “rate of response”).

Their conclusions have had a huge impact in a number of fields revolving around the motivation industry. This included fields such as motivation improvement, study of additions, conduct modification, employee’s engagement, game design and many others.

The most basic level of results showed the pigeons were more likely to push the lever more often when there was a 50% chance that they would receive a reward. What was strange was that this happened even more often than when they received one 100% of the times. This is called an intermittent reward schedule and it is one of the most powerful game mechanics used to engage players. They also found that the most effective reward schedule was a variable ratio reward schedule (where the result was 50% of the time, but they could possible get 3 rewards in a row and then nothing for 5 lever pushes) as opposed to a fixed ratio reward schedule (for example, where they would get a reward every 2 lever pushes no matter what).

Basically, the combination of unlocking the reward just 50% of the time together with not knowing exactly when the reward is going to be unlocked, inserts a level of randomness into the equation such that there could be many pulls of the lever with no payoff, but the average payoff is set and somehow can be intuited. This combination is irresistible and produces both the highest rate of responding and the greatest resistance to extinction.

So what does this mean for us? Animals (and humans) can be persuaded to perform an activity more often simply by giving us a chance of a reward instead of promising us a guaranteed reward. We tend to know this intuitively, which is why many people enjoy gambling.

Thousands of games use these principles. Slot machines will intermittently reward you with money, Farmville will randomly give you gifts (usually items to be used on your farm), and World of Warcraft mobs only drop the loot you need for quests some of the time and not all of the time.

LOSS AVERSION

Loss aversion is a behavioural characteristic of the human nature demonstrated by the psychologists Amos Tversky and Daniel Kahneman in 1979 as a part of their prospect theory). It describes how people are intrinsically afraid of losses when they choose between probabilistic alternatives that involve risk. Basically, instead of looking at the “big picture” or the final outcome, we look at each loss as its own event, which makes those losses irritate us more. We dislike losing more than we enjoy winning.

Prospect theory says that there are two stages in the decision process: editing and evaluating. During the editing part of the decision making process, people will look at their choices and then set a goal or reference point. Then, they will look at that point during every event; in relation to that reference point, they call the negative outcomes “losses” and the positive outcomes “gains.”

In the evaluation phase of decision, people will chose what they perceive to be the best option; this is usually the option with the most utility, which is based on the potential outcomes and their respective probabilities when it comes to obtaining that outcome. For example, let’s look at this: if someone gave you 2 options; the first one, you are given the offer of $50 with no stipulations. The second one gives you the chance of winning $100, just by flipping the coin. Which of them would you choose? Both options are mathematically equivalent, but most people would choose to get the $50.

Loss aversion is the most powerful game mechanic present in many games. For example, in FarmVille, you don’t return, your investments die and you will feel like you wasted your time and money. Loss aversion is also present in poker, when a player decides to bet less money that he should (based on his odds) just because he doesn’t want to risk all his chips and get knocked out of a tournament. The idea of losing everything has more weight than the potential amount that he could win on this particular hand.

ACHIEVEMENTS

Achievements are, in short, a representation of a specific accomplishment. In some cases, they will give you something that helps you progress in the game. In other cases, they’re just a great way for you to brag to your fellow gamers about your accomplishments. But why do people love achievements? How do they drag us even further into our virtual experience?

That’s where Abraham Maslow comes in. His research revolved around something that he called the “hierarchy of needs”.

The needs on Maslow’s hierarchy work from the bottom and go upward. The concept is, in short, that we have all of these needs in our lives. As life goes forward, the needs that we have become much more complex in nature and they also become much more difficult to attain. We feel accomplished when we ensure that these needs are taken care of; we feel as if we have achieved something in our lives.

Achievements are the 4th step of any individual’s needs. We like to feel as if we accomplished something. If you defeat a raid boss in World of Warcraft, you feel as if you have accomplished something, and it gives you a feeling of satisfaction and pride. But, what if you are a player that doesn’t raid? How can Blizzard help you to feel accomplished? The achievements that they provide give you little “bread crumbs” that tempt you to come back and achieve those things. Some of them may seem trivial; others are incredibly difficult. Either way, you feel as if you have accomplished something, and the need for esteem has been fulfilled by the achievement system.

So where do we see achievements?

In World of Warcraft, achievements give you something to strive for while questing and raiding, by asking you to do something differently than you would have; you accumulate points which you can show off to your fellow gamers. In the Pok√©mon series of games, you earn badges when you defeat gym trainers. Consoles like the Xbox have even put achievements into everything you do on your account, from playing particular games to performing certain actions while on the console. Achievements are everywhere, and they can bring a challenge to games that we wouldn’t have otherwise.

Play Satta Matka Game and Get the Profitable Entertainment As Expected

Many people wish to spend their leisure time to have a happily gambling. If you are searching for the first-class game to play and earn together, then you can prefer the Satta Matka. This number gambling game lets every player to choose the numbers and earn huge sum money. Every player of the game Sattaking gets 100% satisfaction and ever-increasing chances to make money. They are very conscious about how to comply with the budget and follow the professional guidelines to earn. They think out of the box and follow the complete guidelines to become experts in this game. They use every chance to be the winner of this game. They have an objective to win the game and make positive changes in their way to gamble on online. They do not wish to compromise their budget and wishes regarding the gambling entertainment.

The Main Attractions of the Game

All new visitors to the Satta King Best can make a better-informed decision to sign up here and start their step to excel in the number gambling game. They can start playing with fewer amounts. They have to choose the amount which they can afford to lose. They have to play this game on the low-risk level. If they get continuous loss, then they have to stop gambling and begin their step to improve their expertise regarding this gambling game. They must control their temptation to play the game more especially when they lose. They have to set their profit targets after they have an overview about the game and techniques used to successfully gamble. They can choose and apply one of the best strategies for productively playing this game. They will get 100% entertainment and more than expected chances to make money.

Use the Best Facilities on Time

Every player of the Satta Matka game in our time gets the result in this reliable platform. They are happy to fulfil their wish regarding the hassle-free method to earn money. Many people in this platform not only get their game result, but also earn money by selling their game. They are confident and happy to suggest this trustworthy website to likeminded people in their cherished circle. Smart and successful players of this game nowadays are really practical while playing this game. They make certain that everyday cannot be their day. They do not fail to learn day after day and make essential changes in their skills to play and earn.

DC-5 Lottery Game Odds and Payouts Info

The DC-5 lottery game is offered by DC Lottery and is played throughout the District of Columbia in the United States. It is a pretty cool game because it is played twice every day, with mid-day and evening draws, and is customizable in that you can choose to pay either 50 cents or one dollar. The payouts on the $1 game are twice as high as the payouts on the 50 cent game. However, this article will only analyze the odds and payouts info on the $1 game.

To play the DC-5 lottery game, you must choose 5 digits, from 0 to 9. So, for example, you could choose the numbers 00000, 00001, 00002, all the way up to number 99999. From that, you could see that there are exactly 100,000 different numbers that you could choose. That would make the odds of matching all 5 numbers exactly 1-in-100,000. If you match all 5, you win the game’s top prize payout of $50,000.

There are many other ways in which you could win money in the DC-5 lottery game. The following is a list of the rest of the odds for the smaller payouts:

  • First 4 digits or last 4 digits in exact order wins $5,000; odds are 1-in-10,000, either way.
  • First 3 digits or last 3 digits in exact order wins $500; odds are 1-in-1,000, either way.
  • First 2 digits or last 2 digits in exact order wins $50; odds are 1-in-100, either way.

There are also five additional ways that you could win money with various boxed numbers, with prize payouts for boxed numbers ranging from $425 to $10,000.

As you can see, there are many different ways that you could win on DC-5 and your chances of winning are pretty good too.

Online X Box Game Rental – Top Game Rental Site

Driving to your local video game store has become a thing of the past. I am sure most of you know by now that online DVD rentals have become more and more popular in the last couple of years. Now you will be seeing most of your game rentals take place online.

Why is online rental going to become more and more popular? Convenience my friend. What would you say if I told you, you never had to leave the house again to rent the latest title for your X Box or X Box 360? I’m sure you would be extremely excited, I was. Whats even better is I was paying less to rent games online than I was in the store. I never got hit with late fees and I didnit have to pay that extremely high price for gas to get to the store.

How is this possible you are thinking? Basically you sign up for the service, load up your favorites list, and wait for the games to come in the mail. Here is one downfall.. With your basic plan you can only have 2 games out at a time. Ok, so what? I can hardly ever play 2 games at once as it is. What I do is play one until I am done, put it back into the prepaid envelopes they send me and then by the time I am done with the second game my other has arrived and the process starts all over again.

All of the major consoles are covered and the amount of titles they stock are sometimes better than your local store. Renting games has gotten so simple. If I don’t know exactly what I want then I don’t have to decide right then. I just keep adding to my list and they keep sending me games. The best part is the no late fee. I sometimes had games that I like playing longer than the 5 or 7 days they allotted to me.

They offer a Free trial of their service to boot. Sometimes it is 10 and regularly 7. There is a no risk no obligation to try the GameFly service.

For more information on renting XBox games online visit:

http://freevideogamerentals.com